

It's being developed by a team of +10 industry professionals and students to learn more about AAA development.Īs quest designer, it's my job it design and implement quests using the Skyrim Creation Kit. I'm currently working on Lordbound, a DLC-sized modification for Bethesda's The Elder Scrolls V: Skyrim. This Wiki-page provides valuable infromation on creating worldspaces, and the Bethesda forums are full of talented modders working on this and sharing what they’ve come up with.My name's Nick Witsel, I'm a freelance narrative designer by day, and a mod developer by night. Others have already done it, and I’m pretty close, I just have to learn the process. Now I need to redo it all and see if I can’t do something that’s near perfect. No water, pretty bad LOD (purple mountains and so on), but indeed a working Worldspace. This is a screenshot of the new worldspace. Again, I made a couple of mistakes and had some errors popping up on me, so I don’t think I got it right, but at least I got something into the game, as you can see below. For this, I used Oscape, which is downloadable from Skyrim Nexus, at least. No worries I know that to later then.Īfter that, you’re supposed to generate LOD for the map too. I think I did several mistakes while importing it, but as you can see, here’s my Heightmap in the CK so called Heightmap Editor, only, it seems, flipped and mirrored for some reason. For this, a utility called TESAnnwyn is used. Importing it into the CK is no easy task. The Heightmap then has to be saved in 16Bit. This is an excellent, free utility to produce Heightmaps for games like Oblivion or Skyrim. Since there is no Heightmap Editor in the CK that will work properly, I’ve designed a testmap in 元DT. I need to retry the process and do things differently the next time. It was just an experiment, but it indeed produced a world in the end although it didn’t turn out as nice as I could have hoped. The Heightmap Editor in the Creation Kit is seriously broken and pretty much useless, so I’ve had to use several third party tools to get this far. I’ve been creating an entirely new worldspace from a Heightmap. Today I’ve been experimenting with one of Skyrim’s greatest challenges, but something I will have to do sooner or later.
